Class: OpenHAB::Core::Items::PlayerItem
- Inherits:
-
GenericItem
- Object
- GenericItem
- OpenHAB::Core::Items::PlayerItem
- Defined in:
- lib/openhab/core/items/player_item.rb
Overview
A PlayerItem allows control of a player, e.g. an audio player.
Constant Summary
Constants included from Semantics
Semantics::Equipment, Semantics::Location, Semantics::Point, Semantics::Property, Semantics::Tag
Constants included from Persistence
OpenHAB::Core::Items::Persistence::HistoricState
Instance Attribute Summary collapse
- #state ⇒ PlayPauseType, ... readonly
Attributes inherited from GenericItem
#category, #formatted_state, #label, #name, #raw_state, #tags
Attributes included from Semantics
#equipment, #equipment_type, #location, #location_type, #point_type, #property_type, #semantic_type
Attributes included from Item
#accepted_command_types, #accepted_data_types, #all_groups, #channel, #channel_uid, #channel_uids, #channels, #groups, #links, #metadata, #name, #provider, #thing, #things
Method Summary
Methods inherited from GenericItem
#command, #modify, #null?, #refresh, #state?, #time_series=, #undef?, #update
Methods included from Semantics
add, #equipment?, #location?, lookup, #point?, #points, remove, #semantic?, tags
Methods included from Item
#call_item?, #color_item?, #contact_item?, #date_time_item?, #dimmer_item?, #group_item?, #image_item?, #inspect, #link, #location_item?, #member_of?, #number_item?, #player_item?, #rollershutter_item?, #string_item?, #switch_item?, #tagged?, #to_s, #unlink
Methods included from DSL::Items::TimedCommand
Methods included from Persistence
#all_states_between, #all_states_since, #all_states_until, #average_between, #average_since, #average_until, #changed_between?, #changed_since?, #changed_until?, #count_between, #count_since, #count_state_changes_between, #count_state_changes_since, #count_state_changes_until, #count_until, #delta_between, #delta_since, #delta_until, #deviation_between, #deviation_since, #deviation_until, #evolution_rate, #evolution_rate_between, #evolution_rate_since, #evolution_rate_until, #historic_state, #last_change, #last_update, #maximum_between, #maximum_since, #maximum_until, #median_between, #median_since, #median_until, #minimum_between, #minimum_since, #minimum_until, #next_change, #next_state, #next_update, #persist, #persisted_state, #previous_state, #remove_all_states_between, #remove_all_states_since, #remove_all_states_until, #sum_between, #sum_since, #sum_until, #updated_between?, #updated_since?, #updated_until?, #variance_between, #variance_since, #variance_until
Methods included from DSL::Items::Ensure::Ensurable
Instance Attribute Details
#state ⇒ PlayPauseType, ... (readonly)
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# File 'lib/openhab/core/items/player_item.rb', line 21 class PlayerItem < GenericItem # @!method play? # Check if the item state == {PLAY} # @return [true,false] # @!method paused? # Check if the item state == {PAUSE} # @return [true,false] # @!method rewinding? # Check if the item state == {REWIND} # @return [true,false] # @!method fast_forwarding? # Check if the item state == {FASTFORWARD} # @return [true,false] # @!method play # Send the {PLAY} command to the item # @return [PlayerItem] `self` # @!method play! # Send the {PLAY} command to the item, even when {OpenHAB::DSL.ensure_states! ensure_states!} is in effect. # @return [PlayerItem] `self` # @!method pause # Send the {PAUSE} command to the item # @return [PlayerItem] `self` # @!method pause! # Send the {PAUSE} command to the item, even when {OpenHAB::DSL.ensure_states! ensure_states!} is in effect. # @return [PlayerItem] `self` # @!method rewind # Send the {REWIND} command to the item # @return [PlayerItem] `self` # @!method rewind! # Send the {REWIND} command to the item, even when {OpenHAB::DSL.ensure_states! ensure_states!} is in effect. # @return [PlayerItem] `self` # @!method fast_forward # Send the {FASTFORWARD} command to the item # @return [PlayerItem] `self` # @!method fast_forward! # Send the {FASTFORWARD} command to the item, even when # {OpenHAB::DSL.ensure_states! ensure_states!} is in effect. # @return [PlayerItem] `self` # @!method next # Send the {NEXT} command to the item # @return [PlayerItem] `self` # @!method previous # Send the {PREVIOUS} command to the item # @return [PlayerItem] `self` end |